1.求一个JAVA计算器源代码。必备必不要按钮的源码那种。速度。必备必。源码destoon源码急用
2.java小程序源代码,必备必简单点的源码python源码 pdf,100多行,必备必谁有啊
3.急需基于eclipse的源码JAVA小游戏源代码!!必备必!源码
求一个JAVA计算器源代码。不要按钮的源码那种。速度。必备必c app源码。源码急用
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;
public class Counter extends Frame
{
//声明三个面板的必备必布局
GridLayout gl1,gl2,gl3;
Panel p0,p1,p2,p3;
JTextField tf1;
TextField tf2;
Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b;
StringBuffer str;//显示屏所显示的字符串
double x,y;//x和y都是运算数
int z;//Z表示单击了那一个运算符.0表示"+",1表示"-",2表示"*",3表示"/"
static double m;//记忆的数字
public Counter()
{
gl1=new GridLayout(1,4,,0);//实例化三个面板的布局
gl2=new GridLayout(4,1,0,);
gl3=new GridLayout(4,5,,);
tf1=new JTextField();//显示屏
tf1.setHorizontalAlignment(JTextField.RIGHT);
tf1.setEnabled(false);
tf1.setText("0");
tf2=new TextField();//显示记忆的索引值
tf2.setEditable(false);
//实例化所有按钮、设置其前景色并注册监听器
b0=new Button("Backspace");
b0.setForeground(Color.red);
b0.addActionListener(new Bt());
b1=new Button("CE");
b1.setForeground(Color.red);
b1.addActionListener(new Bt());
b2=new Button("C");
b2.setForeground(Color.red);
b2.addActionListener(new Bt());
b3=new Button("MC");
b3.setForeground(Color.red);
b3.addActionListener(new Bt());
b4=new Button("MR");
b4.setForeground(Color.red);
b4.addActionListener(new Bt());
b5=new Button("MS");
b5.setForeground(Color.red);
b5.addActionListener(new Bt());
b6=new Button("M+");
b6.setForeground(Color.red);
b6.addActionListener(new Bt());
b7=new Button("7");
b7.setForeground(Color.blue);
b7.addActionListener(new Bt());
b8=new Button("8");
b8.setForeground(Color.blue);
b8.addActionListener(new Bt());
b9=new Button("9");
b9.setForeground(Color.blue);
b9.addActionListener(new Bt());
b=new Button("/");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("sqrt");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("4");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("5");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("6");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("*");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("%");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("1");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("2");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("3");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("-");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("1/X");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("0");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("+/-");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button(".");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("+");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("=");
b.setForeground(Color.red);
b.addActionListener(new Bt());
//实例化四个面板
p0=new Panel();
p1=new Panel();
p2=new Panel();
p3=new Panel();
//创建一个空字符串缓冲区
str=new StringBuffer();
//添加面板p0中的怎么备份源码组件和设置其在框架中的位置和大小
p0.add(tf1);
p0.setBounds(,,,);
//添加面板p1中的组件和设置其在框架中的位置和大小
p1.setLayout(gl1);
p1.add(tf2);
p1.add(b0);
p1.add(b1);
p1.add(b2);
p1.setBounds(,,,);
//添加面板p2中的组件并设置其的框架中的位置和大小
p2.setLayout(gl2);
p2.add(b3);
p2.add(b4);
p2.add(b5);
p2.add(b6);
p2.setBounds(,,,);
//添加面板p3中的组件并设置其在框架中的位置和大小
p3.setLayout(gl3);//设置p3的布局
p3.add(b7);
p3.add(b8);
p3.add(b9);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.setBounds(,,,);
//设置框架中的布局为空布局并添加4个面板
setLayout(null);
add(p0);
add(p1);
add(p2);
add(p3);
setResizable(false);//禁止调整框架的大小
//匿名类关闭窗口
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e1)
{
System.exit(0);
}
});
setBackground(Color.lightGray);
setBounds(,,,);
setVisible(true);
}
//构造监听器
class Bt implements ActionListener
{
public void actionPerformed(ActionEvent e2)
{
try{
if(e2.getSource()==b1)//选择"CE"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);//清空字符串缓冲区以准备接收新的输入运算数
}
else if(e2.getSource()==b2)//选择"C"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);
}
else if(e2.getSource()==b)//单击"+/-"选择输入的运算数是正数还是负数
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(-x));
}
else if(e2.getSource()==b)//单击加号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);//清空缓冲区以便接收新的另一个运算数
y=0d;
z=0;
}
else if(e2.getSource()==b)//单击减号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=1;
}
else if(e2.getSource()==b)//单击乘号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=2;
}
else if(e2.getSource()==b)//单击除号按钮获得x的值和z的值并空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=3;
}
else if(e2.getSource()==b)//单击等号按钮输出计算结果
{
str.setLength(0);
switch(z)
{
case 0 : tf1.setText(""+(x+y));break;
case 1 : tf1.setText(""+(x-y));break;
case 2 : tf1.setText(""+(x*y));break;
case 3 : tf1.setText(""+(x/y));break;
}
}
else if(e2.getSource()==b)//单击"."按钮输入小数
{
if(tf1.getText().trim().indexOf(′.′)!=-1)//判断字符串中是否已经包含了小数点
{
}
else//如果没数点有小
{
if(tf1.getText().trim().equals("0"))//如果初时显示为0
{
str.setLength(0);
tf1.setText((str.append("0"+e2.getActionCommand())).toString());
}
else if(tf1.getText().trim().equals(""))//如果初时显示为空则不做任何操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
}
}
y=0d;
}
else if(e2.getSource()==b)//求平方根
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText("数字格式异常");
if(x<0)
tf1.setText("负数没有平方根");
else
tf1.setText(""+Math.sqrt(x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b)//单击了"%"按钮
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(0.*x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b)//单击了"1/X"按钮
{
x=Double.parseDouble(tf1.getText().trim());
if(x==0)
{
tf1.setText("除数不能为零");
}
else
{
tf1.setText(""+(1/x));
}
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b3)//MC为清除内存
{
m=0d;
tf2.setText("");
str.setLength(0);
}
else if(e2.getSource()==b4)//MR为重新调用存储的数据
{
if(tf2.getText().trim()!="")//有记忆数字
{
tf1.setText(""+m);
}
}
else if(e2.getSource()==b5)//MS为存储显示的数据
{
m=Double.parseDouble(tf1.getText().trim());
tf2.setText("M");
tf1.setText("0");
str.setLength(0);
}
else if(e2.getSource()==b6)//M+为将显示的数字与已经存储的数据相加要查看新的数字单击MR
{
m=m+Double.parseDouble(tf1.getText().trim());
}
else//选择的是其他的按钮
{
if(e2.getSource()==b)//如果选择的是"0"这个数字键
{
if(tf1.getText().trim().equals("0"))//如果显示屏显示的为零不做操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
else if(e2.getSource()==b0)//选择的是“BackSpace”按钮
{
if(!tf1.getText().trim().equals("0"))//如果显示屏显示的不是零
{
if(str.length()!=1)
{
tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能抛出字符串越界异常
}
else
{
tf1.setText("0");
str.setLength(0);
}
}
y=Double.parseDouble(tf1.getText().trim());
}
else//其他的数字键
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
}
catch(NumberFormatException e){
tf1.setText("数字格式异常");
}
catch(StringIndexOutOfBoundsException e){
tf1.setText("字符串索引越界");
}
}
}
public static void main(String args[])
{
new Counter();
}
}
java小程序源代码,简单点的,多行,谁有啊
// My car shop.java
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.border.*;
public class carshop extends JFrame
{
// JPanel to hold all pictures
private JPanel windowJPanel;
private String[] cars = { "",彩票 源码 下载"阿斯顿马丁", "美洲虎", "凯迪拉克",
"罗孚", "劳斯莱斯","别克"};
private int[] jiage = { 0,, , ,
, , };
// JLabels for first snack shown
private JLabel oneJLabel;
private JLabel oneIconJLabel;
// JLabels for second snack shown
private JLabel twoJLabel;
private JLabel twoIconJLabel;
// JLabels for third snack shown
private JLabel threeJLabel;
private JLabel threeIconJLabel;
// JLabels for fourth snack shown
private JLabel fourJLabel;
private JLabel fourIconJLabel;
// JLabels for fifth snack shown
private JLabel fiveJLabel;
private JLabel fiveIconJLabel;
// JLabels for sixth snack shown
private JLabel sixJLabel;
private JLabel sixIconJLabel;
// JTextField for displaying snack price
private JTextArea displayJTextArea;
// JLabel and JTextField for user input
private JLabel inputJLabel;
private JComboBox selectCountryJComboBox;
private JLabel inputJLabel2;
private JTextField inputJTextField2;
// JButton to enter user input
private JButton enterJButton;
//JButton to clear the components
private JButton clearJButton;
// no-argument constructor
public carshop()
{
createUserInterface();
}
// create and position GUI components; register event handlers
private void createUserInterface()
{
// get content pane for attaching GUI components
Container contentPane = getContentPane();
// enable explicit positioning of GUI components
contentPane.setLayout( null );
// set up windowJPanel
windowJPanel = new JPanel();
windowJPanel.setBounds( , , , );
windowJPanel.setBorder( new LineBorder( Color.BLACK ) );
windowJPanel.setLayout( null );
contentPane.add( windowJPanel );
// set up oneIconJLabel
oneIconJLabel = new JLabel();
oneIconJLabel.setBounds( , , , );
oneIconJLabel.setIcon( new ImageIcon( "images/阿斯顿马丁.jpg" ) );
windowJPanel.add( oneIconJLabel );
// set up oneJLabel
oneJLabel = new JLabel();
oneJLabel.setBounds( , , , );
oneJLabel.setText( "阿斯顿马丁" );
oneJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( oneJLabel );
// set up twoIconJLabel
twoIconJLabel = new JLabel();
twoIconJLabel.setBounds( , , , );
twoIconJLabel.setIcon( new ImageIcon( "images/美洲虎.jpg" ) );
windowJPanel.add( twoIconJLabel );
// set up twoJLabel
twoJLabel = new JLabel();
twoJLabel.setBounds( , , , );
twoJLabel.setText( "美洲虎" );
twoJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( twoJLabel );
// set up threeIconJLabel
threeIconJLabel = new JLabel();
threeIconJLabel.setBounds( , , , );
threeIconJLabel.setIcon( new ImageIcon(
"images/凯迪拉克.jpg" ) );
windowJPanel.add( threeIconJLabel );
// set up threeJLabel
threeJLabel = new JLabel();
threeJLabel.setBounds( , , , );
threeJLabel.setText( "凯迪拉克" );
threeJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( threeJLabel );
// set up fourIconJLabel
fourIconJLabel = new JLabel();
fourIconJLabel.setBounds( , , , );
fourIconJLabel.setIcon( new ImageIcon( "images/罗孚.jpg" ) );
windowJPanel.add( fourIconJLabel );
// set up fourJLabel
fourJLabel = new JLabel();
fourJLabel.setBounds( , , , );
fourJLabel.setText( "罗孚" );
fourJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( fourJLabel );
// set up fiveIconJLabel
fiveIconJLabel = new JLabel();
fiveIconJLabel.setBounds( , , , );
fiveIconJLabel.setIcon( new ImageIcon(
"images/劳斯莱斯.jpg" ) );
windowJPanel.add( fiveIconJLabel );
// set up fiveJLabel
fiveJLabel = new JLabel();
fiveJLabel.setBounds( , , , );
fiveJLabel.setText( "劳斯莱斯" );
fiveJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( fiveJLabel );
// set up sixIconJLabel
sixIconJLabel = new JLabel();
sixIconJLabel.setBounds( , , , );
sixIconJLabel.setIcon( new ImageIcon( "images/别克.jpg" ) );
windowJPanel.add( sixIconJLabel );
// set up sixJLabel
sixJLabel = new JLabel();
sixJLabel.setBounds( , , , );
sixJLabel.setText( "别克" );
sixJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( sixJLabel );
// set up enterJButton
enterJButton = new JButton();
enterJButton.setBounds( , , , );
enterJButton.setText( "Enter" );
contentPane.add( enterJButton );
enterJButton.addActionListener(
new ActionListener() // anonymous inner class
{
// event handler called when enterJButton is clicked
public void actionPerformed( ActionEvent event )
{
enterJButtonActionPerformed( event );
}
} // end anonymous inner class
); // end call to addActionListener
// set up clearJButton
clearJButton = new JButton();
clearJButton.setBounds( , , , );
clearJButton.setText( "Clear" );
contentPane.add( clearJButton );
// set up inputJLabel
inputJLabel = new JLabel();
inputJLabel.setBounds( , , , );
inputJLabel.setText( "Please make selection:" );
contentPane.add( inputJLabel );
selectCountryJComboBox = new JComboBox( cars );
selectCountryJComboBox.setBounds( , , , );
selectCountryJComboBox.setMaximumRowCount( 3 );
contentPane.add( selectCountryJComboBox );
// set up inputJTextField
inputJLabel2 = new JLabel();
inputJLabel2.setBounds( , , , );
inputJLabel2.setText( "Input the Numble:" );
contentPane.add( inputJLabel2 );
// set up inputJTextField
inputJTextField2 = new JTextField();
inputJTextField2.setBounds( , , , );
inputJTextField2.setHorizontalAlignment( JTextField.RIGHT );
contentPane.add( inputJTextField2 );
clearJButton.addActionListener(
new ActionListener() // anonymous inner class
{
// event handler called when clearJButton is clicked
public void actionPerformed( ActionEvent event )
{
clearJButtonActionPerformed( event );
}
} // end anonymous inner class
);
// set up displayJTextField
displayJTextArea = new JTextArea();
displayJTextArea.setBounds( , ,, );
displayJTextArea.setEditable( false );
contentPane.add( displayJTextArea );
// set properties of application's window
setTitle( "My car Shop" ); // set title bar string
setSize( , ); // set window size
setVisible( true ); // display window
} // end method createUserInterface
private void clearJButtonActionPerformed( ActionEvent event )
{
// clear the JTextFields
inputJTextField2.setText( "" );
displayJTextArea.setText("");
} // end method clearJButtonActionPerformed
private void enterJButtonActionPerformed( ActionEvent event )
{
double z;
double c;
int x;
int y;
x=selectCountryJComboBox.getSelectedIndex();
y=Integer.parseInt(inputJTextField2.getText());
double discountRate;
int amount = Integer.parseInt( inputJTextField2.getText());
switch (amount/5)
{
case 0:
discountRate = 0;
break;
case 1:
discountRate = 1;
break;
case 2:
discountRate = 2;
break;
case 3:
discountRate = 3;
break;
default:
discountRate = 4;
} // end switch statement
c=1-discountRate/;
z=jiage[x]*y*c;
displayJTextArea.append("你选择的是:"+cars[x]+";"+
"它的单价是:"+jiage[x]+";" +"你购买该产品的数量是:"+y+"," +"\n"+"该数量的折扣是:"
+discountRate + " %"+";"+"本次消费的总价格是:"+z+"元"+"!"+"\n");
}
public static void main( String args[] )
{
carshop application = new carshop();
application.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
} // end method main
} // end class carshop
急需基于eclipse的JAVA小游戏源代码!!!
单人版五子棋,不用导入,直接新建一个mywindow类就行,然后把一下代码粘贴就Ok了。或者,直接用dos就可以了。。
---------------------
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
class mypanel extends Panel implements MouseListener
{
int chess[][] = new int[][];
boolean Is_Black_True;
mypanel()
{
Is_Black_True = true;
for(int i = 0;i < ;i++)
{
for(int j = 0;j < ;j++)
{
chess[i][j] = 0;
}
}
addMouseListener(this);
setBackground(Color.BLUE);
setBounds(0, 0, , );
setVisible(true);
}
public void mousePressed(MouseEvent e)
{
int x = e.getX();
int y = e.getY();
if(x < || x > + ||y < || y > +)
{
return;
}
if(chess[x/-1][y/-1] != 0)
{
return;
}
if(Is_Black_True == true)
{
chess[x/-1][y/-1] = 1;
Is_Black_True = false;
repaint();
Justisewiner();
return;
}
if(Is_Black_True == false)
{
chess[x/-1][y/-1] = 2;
Is_Black_True = true;
repaint();
Justisewiner();
return;
}
}
void Drawline(Graphics g)
{
for(int i = ;i <= ;i += )
{
for(int j = ;j <= ; j+= )
{
g.setColor(Color.WHITE);
g.drawLine(i, j, i, );
}
}
for(int j = ;j <= ;j += )
{
g.setColor(Color.WHITE);
g.drawLine(, j, , j);
}
}
void Drawchess(Graphics g)
{
for(int i = 0;i < ;i++)
{
for(int j = 0;j < ;j++)
{
if(chess[i][j] == 1)
{
g.setColor(Color.BLACK);
g.fillOval((i + 1) * - 8, (j + 1) * - 8, , );
}
if(chess[i][j] == 2)
{
g.setColor(Color.WHITE);
g.fillOval((i + 1) * - 8, (j + 1) * - 8, , );
}
}
}
}
void Justisewiner()
{
int black_count = 0;
int white_count = 0;
int i = 0;
for(i = 0;i < ;i++)//横向判断
{
for(int j = 0;j < ;j++)
{
if(chess[i][j] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[i][j] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
for(i = 0;i < ;i++)//竖向判断
{
for(int j = 0;j < ;j++)
{
if(chess[j][i] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[j][i] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
for(i = 0;i < 7;i++)//左向右斜判断
{
for(int j = 0;j < 7;j++)
{
for(int k = 0;k < 5;k++)
{
if(chess[i + k][j + k] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[i + k][j + k] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
}
for(i = 4;i < ;i++)//右向左斜判断
{
for(int j = 6;j >= 0;j--)
{
for(int k = 0;k < 5;k++)
{
if(chess[i - k][j + k] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[i - k][j + k] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
}
}
void Clear_Chess()
{
for(int i=0;i<;i++)
{
for(int j=0;j<;j++)
{
chess[i][j]=0;
}
}
repaint();
}
public void paint(Graphics g)
{
Drawline(g);
Drawchess(g);
}
public void mouseExited(MouseEvent e){ }
public void mouseEntered(MouseEvent e){ }
public void mouseReleased(MouseEvent e){ }
public void mouseClicked(MouseEvent e){ }
}
class myframe extends Frame implements WindowListener
{
mypanel panel;
myframe()
{
setLayout(null);
panel = new mypanel();
add(panel);
panel.setBounds(0,, , );
setTitle("单人版五子棋");
setBounds(, , , );
setVisible(true);
addWindowListener(this);
}
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
public void windowDeactivated(WindowEvent e){ }
public void windowActivated(WindowEvent e){ }
public void windowOpened(WindowEvent e){ }
public void windowClosed(WindowEvent e){ }
public void windowIconified(WindowEvent e){ }
public void windowDeiconified(WindowEvent e){ }
}
public class mywindow
{
public static void main(String argc [])
{
myframe f = new myframe();
}
}